Participants who attend this course will learn about painting, photo retouching, vector graphics, color correction, compositing, scanning, image size, printing, tracing, smart layers, vanishing points, layer masks, puppet warp, and lens correction.
This course will also learn about Create, select, transform shapes, combine shapes, paths, use the drawing tools & Use color ton enhance designs, add & edit text, work with layers, gradients, patterns, use brushes & Use effects, graphic styles, use Illustrator with other Adobe Applications & Prepare content for the web.
Step-by-step exercises lead the students through each topic. An end-of-section exercise and a short-answer questionnaire summate each section mate each section.
HTML and CSS go hand in hand for developing flexible, attractively and user friendly websites. HTML (Hyper Text Markup Language) is used to show content on the page where as CSS is used for presenting the page. HTML describes the structure of a Website semantically along with presentation cues, making it a mark-up language, rather than a programming language. HTML allows images and objects to be embedded and can be used to create interactive forms.
An introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and rules behind different types of games. Through four linked assignments you’ll learn ways to create and describe a game concept. In this course you will familiarize yourself with the tools and practices of game development. You will get started developing your own videogames using the industry standard game development tools, including the Unity3D game engine and C#
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